Julrane’s next project involved her garden’s waterwheel plants,
Which entangled her feet, as though catching invaders.
At first she had fun watching her step,
But it impeded her properly tending other plants.
Another problem confronted not only Julrane, but Gulfia;
The problem of sea-serpents, dendans, and other invaders
Swimming over the city walls to do damage.
Julrane was unconcerned, trusting her mind and plants.
She planted rows of waterwheels along the wall,
Growing nets to entangle any wild, destructive invaders.
Each trapped creature was carried into the distance
in cutoff net sections, which regrew, being plants.
Julrane, however, left herself one small waterwheel bed.
Distraction though it was, she liked playing invader.
Ah, Julrane is back! I love her. She and her ” garden’s waterwheel plants.” She traps creatures and carries them into the distance. She plays invader!
What a magical piece of writing, David. You really mesmerize me!
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You have me grinning ear to ear, G! It thrills me to know that one of my favorite characters has made an impression.
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She made a big impression on me. Do you remember I called her once alchemical?
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I remember. It gave a word to something that was developing in the character but that I hadn’t pinned down yet. I still think that word perfectly sums up her creative and sometimes experimental approach to her work.
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